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new media foundations for art and design education
code, interactivity, internet, terminal, ui
UserInterface Evolutions [intro to UI] provides a broad hands-on introduction to user interface including the command-line interface and graphical user interface.
code, distribution, internet, terminal, web
Um, Git What? [intro to the contemporary archive] provides a detailed introduction to navigating and using the git system for art and design research and studio practice.
imaging, light, location, pixels
Doppelgänger Photograph [intro to image compositing] provides an introduction to photography, additive and subtractive image editing, and the construction of narrative and ...
code, drawing, sequence
From Here to There and Back Again: Loops, Variables and Conditionals in Processing, introduces animation using conditionals, while introducing or reinforcing variables and
color, drawing, electronics, imaging, light
30-second photographic exposures with an RGB LED light wand in the photo studio to make exposures that exemplify various color characteristics
code, color, drawing, sequence
200 lines: in space / of code introduces foundational principles of both code and two-dimensional design through a structured drawing exercise executed in Processing.
digital output, imaging, sequence, sound
A project exploring conceptual aspects of digital video production and the art historical lineage of these approaches.
internet, location, sequence, ui, web
Storytelling [intro to desktop documentary] provides a low pressure introduction to performing live with a computer.
code, distribution, internet, web
wiki-wiki-Wikipedia [intro to rules, syntax, open editing]
code, color, digital output, drawing, interactivity
Coding Slowly [intro to basic programing with Processing] provides an introduction to code-based visual art and design
imaging, light, location, sequence
Doppelgänger Video [intro to video compositing] provides an introduction to video, editing, and the construction of narrative and illusion.
color, digital output, drawing, game, modeling
IN DEVELOPMENT Polygonal modeling is fundamental to a range of art and design practices. Polygon Lexicon [intro to polygonal modeling] is geared towards: 3D graphics for ...